I am a Game Artist with a passion for creating any game art assets, except characters, with an emphasis on hard-surface and mechanical assets. I am a graduate of The Art Institute of California - San Francisco, with a Bachelor of Science degree in Game Art & Design. I am knowledgeable of the games industry, indie game scene, and have have several years of experience working on many total-conversion modifications of popular games. Along with Maya and Photoshop skills, I have a diverse knowledge of many tools and a variety of programs, and can take an asset through all pipeline stages from creation to in-engine. I enjoy working in team environments with a goal of making unique experiences that are fun and memorable for the player.

Demo reel via Vimeo:

Watch it in HD on Vimeo.

Artwork

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What's Chris Up To?

Find out here! A section for updates of significance and for interesting tidbits.

January 28, 2012 - Renegade-X Released!

Renegade-X: Black Dawn is out now! It's been a lot of work and a lot of fun, but this is only the beginning. Now that this single-player mission is out we are moving on to tackle full base-vs-base multiplayer! This is essentially a short tech demo and mechanics teaser. Our real bread and butter will be online multiplayer with other gamers.

Renegade-X is a FREE indie standalone game, bringing the world of Command & Conquer to ground level. Renegade X is a tactical First Person Shooter with RTS elements, featuring two unique factions, each with distinctive weapons and vehicles. With stunning visuals and remarkable gameplay, Renegade X aims to push the Unreal Engine 3 to its peak.

Due to tremendous demand that crashed our server we have put up a list of download mirrors including a torrent for distribution. The installer clocks in at about 3-4 GB.

SYSTEM REQUIREMENTS

Minimum:


Windows XP SP2 or Windows Vista
2.0+ GHz processor
2 GB system RAM
SM3-compatible video card
4 GB free hard drive space

Recommended :

Windows Vista 64 SP2
2.0+ GHz multi-core processor
4 GB system RAM
NVIDIA 200 series or higher graphics card
Plenty of HDD space

December 29, 2011 - New Renegade-X Trailer

We have unveiled a new trailer for Renegade-X for our buildup to the release next month. Check out the action-packed embedded video from Gametrailers:

December 17, 2011 - Renegade-X Gets a Release Date

Renegade-X: Black Dawn now has an official release date! Our single-player demo mission is about an hour of gampeplay and is a tease of what our fanbase can expect when our full multiplayer release becomes available.

June 06, 2011 - Things that go Boom in the Night

Status update: Things have been going well at Namco. I've been there for 6 months and it is a great place to work. In the meantime I have been working on my art during my spare time. I've been working with a first/third-person shooter modification for C&C Renegade called A Path Beyond for a few years now in a community moderator role, and now I'm stepping up to help them in the art department as well.

They have been around for several years and much of their game art is just as many years old, so they're in the process of upgrading the art. I've added some work-in-progress shots of the new M24 Chaffee Light Tank that I am texturing for the project to the 3D Gallery. It went through two other artists before being passed onto me after they both left the project. It has been very fun to work collaboratively with the team to achieve a common vision.

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November 15, 2010 - Squeezing in a Quick Contract

Well this is unexpected. All of a sudden Heartwood Studios Inc. gave me a call inquiring if I'm available to help them with a quick art sprint. I'll have just enough time to squeeze it in before starting at Namco.

November 12, 2010 - N-n-Namco

*Professor Farnsworth voice* Good news everyone! I've been applying to and interviewing for jobs around the Bay Area and today I received an offer letter from Namco Networks. I'll be contracted through Volt Workforce Solutions to do some QA for their mobile titles starting at the beginning of next month.

October 12, 2010 - New Photos

Fleet Week 2010 was this weekend and I captured some superb pictures this year. I've added a few of them to the Photography Gallery. Here are a few:

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June 20, 2010 - Graduation

I am now officially a graduate of The Art Institute of California - San Francisco, with a Bachelor of Science degree in Game Art & Design, and it feels pretty good to have accomplished this goal.

March 09, 2010 - GDC Has Arrived

The Game Developers Conference is in town again so here's some new content!

Renegade-X will be getting a shiny new C130 Hercules very soon which will deliver vehicles via a risky low altitude LAPES parachute drop.

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After nine months of dedicated work my Senior Project class is coming to an end and we have a good build of our Time Fighters project running. We'll be showing it off during GDC. It's an arcadey bash-'em-up involving time travel, which is our thinly-veiled excuse that allows us to have vikings fighting robots fighting ninjas fighting pirates and much much more!

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